Staff Size:51-200人
Games | Obsidian Entertainment
Inflatable interactive games combine the power of a giant advertising inflatable with the long lasting impression of fun, associated with YOUR product or service!
Address
irvine, california, united states
Tel
(949) 379-3300
Website
Industry
Computer Games
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Contacts | Job Title | Contacts | Location | Update |
Feargus Urquhart | CEO |
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Irvine, California, United States | |
Darren Monahan | Chief Information Officer |
|
Orange County, California, United States | |
Feargus Urquhart | CEO |
|
Santa Ana, California, United States | |
Chris Jones | Chief Technology Officer And Co-Owner At Obsidian Entertainment, Inc. |
|
Orange County, California Area | |
Susan Devenero | Senior Lighting Artist |
|
Durango, Colorado, United States | |
Julius Thompson | Senior System Administrator |
|
Long Beach, California, United States | |
Shane Kneip | Senior Sound Designer |
|
Los Angeles, California, United States | |
Loeu Heng | Art Outsource Manager |
|
Lakewood, California, United States | |
Blaine Hodge | Lead AI Engineer (Contract) |
|
Burnaby, British Columbia, Canada | |
Chris Naves | Art Outsourcing Manager |
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Newport Beach, California, United States | |
Jim Rivers | Senior Recruiter |
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Tustin, California, United States | |
Jason Tucker | Director Of People Operations |
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Santa Ana, California, United States | |
Tony Blackwell | Production Director |
|
Irvine, California, United States | |
Eric Demilt | Development Director / Lead Producer |
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Aliso Viejo, California, United States | |
Justin Britch | Head Of Development / Executive Producer |
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Irvine, California, United States | |
Brandon Adler | Game Director |
|
Los Angeles Metropolitan Area | |
Joey Betz | Tech Programming Director |
|
Orange, California, United States | |
Robert Nesler | Studio Art Director |
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Irvine, California, United States | |
Terry Hess | Lead/Senior Environment Artist |
|
Seal Beach, California, United States | |
Adam Brennecke | Game Director And Producer |
|
Irvine, California, United States | |
Alec Frey | Production Director |
|
Orange County, California, United States | |
Daniel Platt | Senior 3d Artist |
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Laguna Niguel, California, United States | |
Jay Turner | Senior Narrative Designer |
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San Jose, California, United States | |
Michelle Auyoung | Audio Programmer |
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San Francisco Bay Area | |
Shon Mitchell | Principal Tech Artist |
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Greater Seattle Area | |
Shaun Mackey | Outsource Manager |
|
Kirkland, Washington, United States | |
Kristopher Terhurne | Senior Character Technical Artist |
|
Santa Rosa, California, United States | |
David C | Environment Artist |
|
Queens County, New York, United States | |
Nick Feretich | Gameplay Animator |
|
San Diego, California, United States | |
Nicole Evanich | Senior Gameplay Animator |
|
United States | |
Jerad Dunn | Senior Software Engineer (AI/Gameplay) |
|
Orange County, California, United States | |
Matthew Hansen | Concept Artist |
|
Orange County, California, United States | |
Antonio Govela | Character Technical Director |
|
Irvine, California, United States | |
Brian Goetz | Principal Producer |
|
Irvine, California, United States | |
Clayton Nicholls | Post Production Specialist |
|
Swindon, England, United Kingdom | |
Daniel Chamberlin | Game Producer - II |
|
Seattle, Washington, United States | |
Marcus Morgan | Head Of Strategy And Operations |
|
Los Angeles Metropolitan Area | |
Andy Artz | Systems Designer |
|
Foothill Ranch, California, United States | |
Megan Tiernan | Executive Assistant |
|
Costa Mesa, California, United States | |
Roby Atadero | Technical Director |
|
Orange County, California, United States | |
Paul Kirsch | Narrative Designer |
|
Irvine, California, United States | |
Hoya Lee | Sr. Lighting Artist |
|
Irvine, California, United States | |
Kazunori Aruga | Art Director |
|
Irvine, California, United States | |
Phillip Chiu | Senior Tools Programmer |
|
Orange County, California, United States | |
Michael Edwards | Senior Graphics Engineer |
|
Coeur D'Alene, Idaho, United States | |
Ken Lesaint | Senior 3D Artist |
|
Foothill Ranch, California, United States | |
Daniyal Mirza | Intermediate Engine Programmer |
|
Los Angeles, California, United States | |
Shyla Lane Schofield | Senior Communications Manager |
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Orange County, California, United States | |
Justin Hilton | Senior Build Programmer |
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Orange County, California, United States | |
Kyle R | Lead Gameplay Engineer |
|
Long Beach, California, United States | |
Mikey Dowling | Senior Director Of Communications And Franchise |
|
Lake Forest, California, United States | |
John Lee | Producer/Senior Producer |
|
Laguna Hills, California, United States | |
Brandon Rosser | Senior Environment Artist |
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Orange County, California, United States | |
Long Nguyen | Senior Animator |
|
Laguna Niguel, California, United States | |
Constant Gaw | Region Director - Avowed |
|
Placentia, California, United States | |
Dimitri Berman | Lead Character Artist |
|
Ladera Ranch, California, United States | |
Anthony Rogers | Senior Technical Artist |
|
Cypress, California, United States | |
Matthew Pérez | Senior Level Designer |
|
Los Angeles Metropolitan Area | |
Sean Dunny | Environment Artist |
|
Los Angeles, California, United States | |
Kevin Andersen | Senior Technical Artist |
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Los Angeles, California, United States | |
Daniel Alpert | Art Director |
|
Los Angeles Metropolitan Area | |
Tyson Christensen | Senior Designer |
|
Orange, California, United States | |
Chad Elliott | Art Outsource Manager - Animation |
|
Laguna Niguel, California, United States | |
Can Etiskol | Senior Character Artist |
|
Orange County, California, United States | |
Matthew Singh | Design Director |
|
Irvine, California, United States | |
Michael Schaadt | Engine Programmer |
|
Newport Beach, California, United States | |
Chris Parker | Game Director |
|
Orange County, California, United States | |
Paul Burg | Senior Programmer |
|
Los Angeles, California, United States | |
Yi-ming C | Tools Programmer |
|
Irvine, California, United States | |
Kyle Swaim | Sr. Tools Programmer |
|
Irvine, California, United States | |
Gabriel Paramo | Gameplay Director |
|
Aliso Viejo, California, United States | |
Dan Spitzley | Senior Programmer |
|
Irvine, California, United States | |
Seth Mccaughey | Senior Animator |
|
Irvine, California, United States | |
Leonard Boyarsky | Co-Game Director, Creative Director |
|
Trabuco Canyon, California, United States | |
Brian Macintosh | Senior Programmer |
|
Greater Los Angeles, California, United States | |
Casey Hambrick | Animator |
|
Los Angeles Metropolitan Area | |
Raison Varner | Audio Director |
|
Plano, Texas, United States | |
Kory Molohon | Character Artist |
|
Santa Ana, California, United States | |
Sarah Kouklis | People Operations Specialist |
|
Burbank, California, United States | |
Kayd Hendricks | Senior Area Designer - Avowed |
|
Richmond, Virginia, United States | |
Cesar Gutierrez | Animator |
|
Sun City, California, United States | |
Adam Cohen | Area Designer I |
|
United States | |
Edward Saulsbery | VFX Artist At Obsidian Games |
|
Orlando, Florida, United States | |
Soojin Paek | Assistant Concept Designer |
|
Laguna Beach, California, United States | |
Manolo Rosenberg | Senior Quality Assurance Analyst |
|
Irvine, California, United States | |
Shea Yonker | Gameplay Programmer |
|
San Diego, California, United States | |
Scott Everts | Technical Designer |
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Foothill Ranch, California, United States | |
Jeff Chung | Senior Software Engineer |
|
Lake Forest, California, United States | |
Joe Fielder | Principal Narrative Designer |
|
Boston, Massachusetts, United States | |
Aarik Dorobiala | Senior Community Manager |
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Irvine, California, United States | |
Kevin Dill | Senior AI Engineer |
|
Madbury, New Hampshire, United States | |
Chris Cheung | Associate Environment Artist |
|
Seattle, Washington, United States | |
David Szymczyk | Senior Tools Programmer |
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Irvine, California, United States | |
Nina Huynh | Technical Animator |
|
Whittier, California, United States | |
Allen Frechette | Senior Environment Artist |
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Greater Seattle Area | |
Devin Thomas | Web Developer |
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Ladera Ranch, California, United States | |
Marc Carlton | Senior Sound Designer |
|
Orchard Park, New York, United States | |
Carrie Patel | Senior Narrative Designer |
|
Irvine, California, United States | |
Michael Means | Principal Environment Artist |
|
Long Beach, California, United States | |
Rob Donovan | Senior Combat Designer |
|
Los Angeles Metropolitan Area | |
Erik Weld | Senior Area Designer |
|
Santa Monica, California, United States | |
Jesse Farrell | Senior Level Designer |
|
Irvine, California, United States | |
James Agay | Associate Director |
|
Yorba Linda, California, United States | |
Abia Roberts | Associate Producer |
|
Cerritos, California, United States | |
Dennis Presnell | Senior Environment Artist |
|
Huntington Beach, California, United States | |
Chris Gray | Senior Perforce Administrator |
|
Irvine, California, United States | |
Phil Desmond | Game Developer |
|
New York City Metropolitan Area | |
Nick Carver | Senior Technical Designer |
|
Tustin, California, United States | |
Erica W | Technical Animator Intern |
|
Los Angeles, California, United States | |
Mitch Loidolt | 2D / UI Artist |
|
Irvine, California, United States | |
Wyatt Martilik | Associate Area Designer |
|
Irvine, California, United States | |
Sean Wagemans | UI Engineer |
|
Redmond, Washington, United States | |
Mitch Aseltine | Senior Concept Artist |
|
Los Angeles Metropolitan Area | |
April Giron | Environment Artist |
|
Alhambra, California, United States | |
Robert Graf | Producer |
|
Irvine, California, United States | |
Conor Walsh | Narrative Designer |
|
Orange County, California, United States | |
Ledis Molina | Character Technical Artist |
|
Orlando, Florida, United States | |
Kelsie Mhoon | Narrative Designer - Staff II |
|
United States | |
Steven Moret | Programmer |
|
Irvine, California, United States | |
Bobby Null | Lead Designer |
|
Anaheim, California, United States | |
James Chea | Senior Character Artist |
|
Orange County, California, United States | |
Amy Maitre | Assistant Technical Animator |
|
Greater Orlando | |
Justin Bool | Gameplay Programmer |
|
Orange County, California, United States | |
Robert Lo | Lead Narrative Designer |
|
Los Angeles, California, United States | |
Cathy Nichols | Senior Character Animator |
|
Anaheim, California, United States | |
David Gigliello | Environment Artist |
|
San Juan Capistrano, California, United States | |
Craig Tolliver | Environment Artist |
|
Los Angeles Metropolitan Area | |
Katherine Mccomber | Associate World Builder |
|
Irvine, California, United States | |
Brett Klooster | Senior Software Engineer |
|
Orange County, California, United States | |
Sahil S | QA Analyst |
|
Orange County, California, United States | |
Ashwin Kumar | Lead VFX Artist |
|
San Mateo, California, United States | |
Kyle Wolfe | Lead UI Engineer |
|
Bothell, Washington, United States | |
Dan Qiao | Staff Area Designer |
|
Los Angeles, California, United States | |
Jesse Moser | Lead Quality Analyst |
|
Irvine, California, United States | |
Ankur Oswal | Senior AI Programmer |
|
Placentia, California, United States | |
Damon O'keefe | Animation Outsourcing Manager |
|
San Francisco, California, United States | |
Marco Miranda | Facilities Assistant/IT Assitant/Video Editor |
|
Corona, California, United States | |
Lindsay Pimentel | QA Analyst I |
|
Irvine, California, United States | |
Olivia Burkhart | Senior Producer I |
|
Irvine, California, United States | |
Kieran K. Ahern | Producer |
|
Mission Viejo, California, United States | |
Ariana Tavantzis | Quality Assurance Analyst |
|
Orange County, California, United States | |
Kaitlin Long | Associate Producer |
|
Greater Los Angeles, California, United States | |
Geoff Schofield | Senior VFX Artist |
|
Anaheim, California, United States | |
John Lewis | Senior VFX Artist |
|
Irvine, California, United States | |
Josh Huang | Senior Recruiter |
|
Irvine, California, United States | |
David Benefield | Lead Quality Assurance Analyst |
|
Orange County, California, United States | |
Chris Stanick | Player Suppot Specialist |
|
Burbank, California, United States | |
Cindy Tran | Social Media Specialist |
|
Irvine, California, United States | |
Christopher Sosa | Programmer |
|
Lake Forest, California, United States | |
Ryan Warden | Production Director |
|
United States | |
Ryan Powell | Associate World Builder II |
|
Irvine, California, United States | |
Gurjit Suri | Outsource Manager |
|
Los Angeles Metropolitan Area | |
Hikari Oishi | Assistant Technical Artist |
|
Laguna Niguel, California, United States | |
Nick Carter | Associate II World Builder |
|
Garden Grove, California, United States | |
Ryan Rodriguez | Design Intern |
|
Los Angeles, California, United States | |
Roberto Ritger | Region Director — Avowed |
|
Irvine, California, United States | |
Robert Mckenna | Senior AI Engineer |
|
Irvine, California, United States | |
Jensen R | DevOps Engineer |
|
Orange County, California, United States | |
Lohith Haresh | Animation Programmer |
|
Peoria, Illinois, United States | |
Sean Orinia | Producer |
|
Los Angeles Metropolitan Area | |
Bradley Grace | Senior Technical Artist |
|
Los Angeles Metropolitan Area | |
Mark Degeorge | Technical Director |
|
Carlsbad, California, United States | |
Elanna T | Associate Producer |
|
Irvine, California, United States | |
Trevor Swafford | Senior Area Designer |
|
Irvine, California, United States | |
Connor Aguilar | Associate Gameplay Programmer |
|
Los Angeles Metropolitan Area | |
Seth May | Senior World Builder |
|
Irvine, California, United States | |
Sydney Montes | Human Resources Generalist |
|
Los Angeles Metropolitan Area | |
Rishi Patkar | Senior Houdini Technical Artist |
|
Vancouver, British Columbia, Canada | |
Rainey Supple | Assosiate Environment Artist |
|
Allentown, Pennsylvania, United States | |
Tony Tang | Senior Environment Artist |
|
Placentia, California, United States | |
Austin Merritt | Staff Area Designer |
|
Los Angeles, California, United States | |
Kevin Lam | Character Animator |
|
Irvine, California, United States | |
Liz Wood | Animator |
|
Los Angeles, California, United States | |
Zachary Spurlock | Senior Animator |
|
Laguna Niguel, California, United States | |
Igor Neverov | Effects Programmer |
|
Glendale, California, United States | |
James Melilli | Effects Artist |
|
Dana Point, California, United States | |
Colby Hall | Staff Programmer |
|
Irvine, California, United States | |
Nate Mcdorman | Gameplay Engineer |
|
Ladera Ranch, California, United States | |
Olli Machina | Associate UI Programmer |
|
Irvine, California, United States | |
Adrian Hernández | Programmer |
|
Dallas, Texas, United States | |
Idowu Omolayo | I Am A Student |
|
Lagos, Lagos, Nigeria | |
Josh Dawes | Lead QA Analyst |
|
Los Angeles Metropolitan Area | |
Matthew Zimmerman | Intermediate Gameplay Programmer |
|
Irvine, California, United States | |
Brandon Long | Gameplay Programmer |
|
Orange County, California, United States | |
Keno San Pablo | Gameplay Programmer |
|
Irvine, California, United States | |
Charles Mead | Gameplay Programmer |
|
Los Angeles, California, United States | |
Daniel Clesi | 3D Artist |
|
Laguna Beach, California, United States | |
Matthew Yefima | Graphics Programmer |
|
Irvine, California, United States | |
Stewart Gray Iii | Materials Technical Artist |
|
Los Angeles, California, United States | |
Warner Scheibe | Area Designer - Associate II |
|
Temecula, California, United States | |
Brianna Boyette | Environment Artist |
|
West Palm Beach, Florida, United States | |
Elizabeth Ackerman | Quality Assurance Tester |
|
Orange County, California, United States | |
Mary Mutter | Associate Producer |
|
Plano, Texas, United States | |
Elena Sokolova | Character Animator |
|
Winnetka, Illinois, United States | |
Raymond He | Financial Analyst |
|
Irvine, California, United States | |
Jim Rivers | Senior Hiring Manager |
|
Irvine, California, United States | |
Ian Randall | Senior Character Artist |
|
Orange County, California, United States | |
Andrew Erickson | Concept Artist |
|
Los Angeles Metropolitan Area | |
Ben Heid | Associate Producer |
|
Los Angeles, California, United States | |
Danie Gray 🏻️ | Associate Producer |
|
Brea, California, United States |
Obsidian Entertainment's address is irvine, california, united states
Obsidian Entertainmenttwitter is : twitter.com/obsidian
Obsidian Entertainmentfacebook is : facebook.com/obsidian
Obsidian Entertainmentinstagram is : instagram.com/obsidian
Obsidian Entertainmentlinkedin is : https://linkedin.com/company/obsidian-entertainment
Obsidian Entertainment Contacts: Tel: (949) 379-3300 Website: obsidian.net
Obsidian Entertainment's website is obsidian.net
Obsidian EntertainmentI agree and create contacts2003