Staff Size:201-500 employees人
infinity ward
Address
Infinity Ward -, Woodland Hills, CA, 91367, United States
Tel
(818) 386-0072
Website
Industry
Computer Games
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Contacts | Job Title | Contacts | Location | Update |
Olin Georgescu | Senior Technical Artist At Ubisoft Annecy |
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Région De Chambéry, France | |
Shifally Rattan | Character Artist |
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Los Angeles, California, United States | |
Wayne Richardson | Senior IT Ops Manager |
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Austin, Texas, United States | |
Daniel Nelson | CTO |
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Los Angeles County, California, United States | |
Nick Frame | Expert User Experience Designer At Infinity Ward |
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Los Angeles, CA | |
Dave Blizard | IW Studio Lighting Director - Head Of Lighthouse |
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San Francisco, California, United States | |
Richard Kriegler | Art Dir. |
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Santa Barbara, California, United States | |
Chance Glasco | CEO And Game Director |
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Orlando, Florida, United States | |
Javier Cherki Navarro | Programador |
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Greater Barcelona Metropolitan Area | |
Adrian D | Expert Mocap Engineer |
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Los Angeles, California, United States | |
Duncan Adamson | Technical Director |
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Los Angeles, California, United States | |
Theresa Wolf | Information Architect And Content Strategist, Tech Art Team |
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Los Angeles, California, United States | |
Carlos P | Senior Software Engineering Manager |
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Austin, Texas, United States | |
Ben Macauley | Environment Artist |
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Los Angeles, California, United States | |
Trevor Scales | CEO |
|
Asheville, North Carolina Area | |
Charles-felix Chabert | VFX Director |
|
Manhattan Beach, California, United States | |
Geoff Samuel | Lead Animation Tools Programmer |
|
Los Angeles, California, United States | |
Zied Rieke | Gameplay Director |
|
Los Angeles, California, United States | |
Mark Grigsby | Studio Animation Director |
|
United States | |
Jack O'hara | Game Director |
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Los Angeles Metropolitan Area | |
Jason Barajas | Environment Art Director |
|
Pasadena, California, United States | |
Anthony Carotenuto | Tools Domain Director |
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Ventura County, California, United States | |
Jeffrey Keith Negus | Narrative Director |
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Los Angeles, California, United States | |
Kyle Mckisic | Technical Art Director |
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Oak Park, California, United States | |
Christopher George | Character Art Director |
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Los Angeles Metropolitan Area | |
Mike Madden | Senior Level Designer |
|
Los Angeles Metropolitan Area | |
Mark Ganus | Audio Lead |
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Los Angeles County, California, United States | |
Dom Mccarthy | Producer |
|
Los Angeles, California, United States | |
John Mundy | Expert Game Designer |
|
Los Angeles Metropolitan Area | |
Ajinkya Limaye | Senior Game Designer |
|
Los Angeles, California, United States | |
Ricky Zhang | Principal Character Artist |
|
Los Angeles, California, United States | |
Michael Hong | Lead Environment Artist - Call Of Duty: Modern Warfare II / Warzone 2.0 |
|
Los Angeles, California, United States | |
Pan Yipan | VFX Artist |
|
Los Angeles County, California, United States | |
Thomas Szakolczay | Concept Art Director |
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Los Angeles, California, United States | |
Richard Farrelly | Lead Level Designer |
|
Thousand Oaks, California, United States | |
Daryl Hanna Tancinco | Lead Artist |
|
Los Angeles Metropolitan Area | |
Marko Vukovic | Senior Lighting Artist |
|
Santa Monica, California, United States | |
Riccard Linde | Director - Tech. & Vis. Art + External Dev. |
|
Los Angeles Metropolitan Area | |
Mark Walters | Senior Software Engineer |
|
Coeur D'Alene, Idaho, United States | |
Sean Koske | Lead Environment Artist (External Teams) |
|
Champaign, Illinois, United States | |
Josh Lynch | Principal Material Artist |
|
Greater Seattle Area | |
Salar Saleh | Senior Lead VFX Artist At Infinity Ward |
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Madison, WI | |
Jordan Lamarre-wan | Principal Concept Artist On Modern Warfare II |
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Los Angeles, California, United States | |
Steve S | Expert Graphic Designer |
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Los Angeles Metropolitan Area | |
Dante Finn | Senior Environment Artist |
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Los Angeles, California, United States | |
Len White | Sr. Technical Artist |
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Culver City, California, United States | |
Andrew Prince | Lead Lighting Artist |
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Simi Valley, California, United States | |
Aaron Williams | Expert Animator |
|
Santa Monica, California, United States | |
John Webb | Lead AI Engineer |
|
Los Angeles County, California, United States | |
Sergio Ocio | Director Of AI Engineering |
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Novato, California, United States | |
Zachary James Niblick | Senior Community Strategist |
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Los Angeles, California, United States | |
Skyler York | Senior Core Systems Engineer |
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Las Vegas, Nevada, United States | |
Jaime Cano | Senior UI Motion Graphic Designer |
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Los Angeles, California, United States | |
Hiroshi Tsubokawa | Expert Content Tools Engineer |
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Redondo Beach, California, United States | |
Geoffrey Smith | Multiplayer Design Director |
|
Los Angeles, California, United States | |
Gustavo Larrazabal | Senior UI Visual Designer |
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New York City Metropolitan Area | |
Michael Hoag | Senior Producer |
|
Austin, Texas, United States | |
Matt Butler | UI/UX Director |
|
Travis County, Texas, United States | |
Jonathan Soucy | Senior Producer |
|
Newburyport, Massachusetts, United States | |
Christopher Parise | Production Director |
|
Los Angeles County, California, United States | |
Randy Chunga | Game Designer |
|
Los Angeles Metropolitan Area | |
Haley Bear | Engineer |
|
Duluth, Georgia, United States | |
Tony Scuria | Senior Narrative Animator |
|
Thousand Oaks, California, United States | |
Jon Futch | Senior Software Engineer |
|
San Diego County, California, United States | |
Gavin Pugh | Principal Engineer |
|
Los Angeles County, California, United States | |
Pedro Flores | Senior Environment Artist |
|
Los Angeles, California, United States | |
Peter M | Director Of Production |
|
Barcelona, Catalonia, Spain | |
Alfonso "fonzy" Elenes Jr | Expert UI Designer |
|
Los Angeles Metropolitan Area | |
Ammie Puckett | Script Supervisor |
|
Santa Monica, California, United States | |
Alex Chapman | Senior UX Designer |
|
Los Angeles Metropolitan Area | |
Michael Friedrich | Senior Environment Artist |
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Los Angeles Metropolitan Area | |
Rulon Raymond | Director Of Engine Engineering |
|
Los Angeles, California, United States | |
Vlad Derhachov | Lead Environment Artist (Call Of Duty: Modern Warfare II) |
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Los Angeles County, California, United States | |
Josh Dunnam | Lead, Art Tech |
|
Los Angeles, California, United States | |
Joe C | Multiplayer Design Director |
|
United States | |
Steve Najera | Associate Director, Production |
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Simi Valley, California, United States | |
Eric Su | Multiplayer Mechanics Lead |
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Los Angeles, California, United States | |
Scott Carpenter | Director, MP Level Design |
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Los Angeles Metropolitan Area | |
Darren Horrocks | Associate Art Director |
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Los Angeles Metropolitan Area | |
Benjamin Turner | Lead Weapons Artist At Infinity Ward |
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Los Angeles Metropolitan Area | |
Oscar Lopez | Designer/Artist |
|
Los Angeles, California, United States | |
Andrew Edwards | Lead User Interface Designer |
|
Los Angeles, California, United States | |
Vivian Ding | Principal Lighting Artist |
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Santa Monica, California, United States | |
Khoa Le | Animation Director Of Weapons |
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Los Angeles County, California, United States | |
Dave Rowe | Sr. Lead Audio Designer |
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Los Angeles, California, United States | |
Steve Holmes | Expert Designer |
|
Los Angeles, California, United States | |
Mitch Sanborn | Technical Director Of Online Programming |
|
Los Angeles County, California, United States | |
Michal Szymczyk | Senior Software Engineer |
|
Los Angeles County, California, United States | |
Graham Hagmaier | Assoc. Production Director, Narrative |
|
Los Angeles, California, United States | |
Yenal Kal | Principal Engineer |
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Los Angeles Metropolitan Area | |
Michael Fletcher | Head Of Production |
|
Los Angeles Metropolitan Area | |
Justin Harris | Lead Narrative Designer |
|
Northridge, California, United States | |
Savage Dan | Sr Lead Vehicle Artist |
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Thousand Oaks, California, United States | |
Byeong Gyu Park | Technical Animation Director |
|
Los Angeles County, California, United States | |
Attila Zalanyi | Destuction VFX Lead |
|
Santa Monica, California, United States | |
Matthew Stine | Expert Software Engineer (Gameplay) |
|
Los Angeles, California, United States | |
Peter Chen | Senior Lead Weapons Artist |
|
Los Angeles Metropolitan Area | |
Peter Pon | Senior Engine Programmer |
|
Los Angeles County, California, United States | |
Puneet Neelapu | Senior Technical Animator |
|
Los Angeles, California, United States | |
Jihyun Julia Song | Senior Artist 1 |
|
Los Angeles, California, United States | |
Brian Baker | Senior Level Designer |
|
Kirkland, Washington, United States | |
Matt Oldfield | Technical Animator |
|
Round Rock, Texas, United States | |
Tyler Racey | Senior Game Designer |
|
Los Angeles County, California, United States | |
Alex Roycewicz | Senior Game Designer |
|
Los Angeles County, California, United States | |
Cody Malach | Game Designer |
|
Los Angeles, California, United States | |
Nathan Vokal | Game Designer |
|
Los Angeles, California, United States | |
Unnikrishnan K V | Lead Engineer |
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Los Angeles Metropolitan Area | |
Jun Chang | Expert Animator |
|
Los Angeles County, California, United States | |
Dave Hernandez | IT Technician |
|
Los Angeles, California, United States | |
Tabari Jeffries | Producer |
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Los Angeles, California, United States | |
Hari Khalsa | Senior Tools Engineer |
|
Los Angeles, California, United States | |
Velinda Reyes | Lighting Director |
|
Los Angeles, California, United States | |
Julian Luo | Principal Designer |
|
Los Angeles Metropolitan Area | |
Nathan Tullis | Environment Artist |
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Los Angeles, California, United States | |
Hunter A | Senior QA Project Lead |
|
Santa Monica, California, United States | |
Brian Chang | Embedded QA 1: Weapons |
|
Los Angeles Metropolitan Area | |
Sai Pavan Koundinya Upadhyayula | Senior Engineer |
|
Los Angeles Metropolitan Area | |
Seung Lee | Artist |
|
Los Angeles, California, United States | |
Christopher Christensen | Audio Implementation Specialist |
|
Los Angeles County, California, United States | |
Chris Staples | Senior Sound Designer |
|
Los Angeles County, California, United States | |
Alberto Herrera Tito | Expert Artist |
|
Los Angeles Metropolitan Area | |
Dana Mackenzie | Lead UI Art Manager / UI Art Lead - Call Of Duty: Modern Warfare, Modern Warfare II And Warzone |
|
Los Angeles Metropolitan Area | |
Casey P | Associate Designer (Multiplayer) |
|
Los Angeles County, California, United States | |
Roxana Bracamontes | Lead Environment Artist |
|
Los Angeles County, California, United States | |
Serozh Sarkisyan | Principal Environment Artist |
|
Glendale, California, United States | |
Paul Valdivia | Expert Level Designer |
|
Los Angeles, California, United States | |
Pete P | Software Tester |
|
Los Angeles County, California, United States | |
Adam Smith | Integration Technician (Production) |
|
Los Angeles, California, United States | |
Jorge Garrido Resendiz | Game Designer |
|
Los Angeles County, California, United States | |
Michael Velasquez | Senior Weapon Artist |
|
Los Angeles County, California, United States | |
Roxana Bracamontes | Environment Artist |
|
Los Angeles, California, United States | |
Justin Lepine | Senior Game Designer |
|
Los Angeles, California, United States | |
Ryan Feltrin | Principal Online Engineer |
|
Mawson Lakes, South Australia, Australia | |
Abiola Akinnubi | UI Engineer | Software Engineer |
|
United States | |
Melissa Dunn-mulhall | Human Resources Manager |
|
Ventura County, California, United States | |
Amber Feirfeil | HR Manager |
|
Northridge, California, United States | |
Brian Gardiner | Director Of Engineering |
|
Los Angeles, California, United States | |
Corey Shay | Senior Audio Engineer |
|
Los Angeles, California, United States | |
Kelly Mermelstein | Senior Lighting Artist |
|
New York City Metropolitan Area | |
Alex Nordstrom | Graphics/Gameplay Tester |
|
Northridge, California, United States | |
Avi Yeyni | Lead Narrative Animator |
|
Los Angeles Metropolitan Area | |
Lara Anderholm | Producer |
|
Burbank, California, United States | |
Lukas Woodbridge | Motion Capture Technician |
|
Los Angeles, California, United States | |
Bruce Ferriz | Animation Director |
|
Los Angeles, California, United States | |
Jake Chemnitz | Developer Support Technician |
|
Austin, Texas Metropolitan Area | |
Joey Grandinetti | UX Designer |
|
Mountain Top, Pennsylvania, United States | |
Lei Yang | Lead AI Animator |
|
Campbell, California, United States | |
Yi Y | Senior Product Manager | Live Ops |
|
Los Angeles Metropolitan Area | |
Mary Evdjukian | Sr. User Experience Design |
|
Los Angeles, California, United States | |
Richard Pérez | IT Technician |
|
Los Angeles Metropolitan Area | |
David Lim | Senior Systems Engineer |
|
Los Angeles Metropolitan Area | |
Jarva Brown | Assistant To Studio Head |
|
Santa Monica, California, United States | |
Dan Hargreaves | Senior Environment Artist |
|
Krakow Metropolitan Area | |
Lukasz Wenc | Senior Animator |
|
Krakow Metropolitan Area | |
Lee Reed | Associate Director, Product Management |
|
Los Angeles Metropolitan Area | |
Ana S | Assistant Producer |
|
Los Angeles, California, United States | |
Robert Rice | Senior Technical Sound Designer |
|
Los Angeles, California, United States | |
Sarat Buddharaju | Studio CTO |
|
Austin, Texas Metropolitan Area | |
Ziemowit Piasecki | Weapons Artist |
|
Cracow, Małopolskie, Poland | |
James Gu | Expert Technical Animator |
|
Ridgefield, Connecticut, United States | |
Christopher Adams | Senior Animation Tools Engineer |
|
Los Angeles, California, United States | |
William Faler | Director Of User Experience And User Interface |
|
Santa Monica, California, United States | |
Emiliano M | Lead UI Engineer |
|
Los Angeles Metropolitan Area | |
Anthony Williams | Engineer |
|
Long Beach, California, United States | |
Alberto Guerra | Expert Software Engineer - Animation |
|
Los Angeles, California, United States | |
Joshua Cote | Senior Technical Animator |
|
San Antonio, Texas, United States | |
Jake Campbell | Principal AI Engineer |
|
Dallas-Fort Worth Metroplex | |
Ben Scott | Multiplayer Design Director |
|
Cedar Park, Texas, United States | |
Paul Interrante | Environment Art Director |
|
Los Angeles Metropolitan Area | |
Peter Claes | Expert Technical Artist |
|
McKinney, Texas, United States | |
Melody Schaeffer | Senior User Interface Engineer |
|
San Francisco Bay Area | |
David Natale | Dialogue Lead |
|
Los Angeles County, California, United States | |
Jonathan Ye | Lead Level Designer At Infinity Ward |
|
Greater Madison Area | |
Alex Weldon | Tools Support Lead |
|
Los Angeles, California, United States | |
Melissa Dieterle | Director Of Production, Engine And Tech Art |
|
San Francisco Bay Area | |
Matt Bauer | Motion Capture Director |
|
Los Angeles Metropolitan Area | |
Tomas Plch | Principal AI Engineer |
|
Prague, Czechia | |
Simon Cournoyer | Technical Director |
|
Los Angeles County, California, United States | |
Megan S | Senior Recruiter |
|
Los Angeles Metropolitan Area | |
Chris Schmidt | Game Director |
|
Austin, Texas Metropolitan Area | |
Haine Kim | Art Director |
|
Round Rock, Texas, United States | |
Ben Kutcher | Gameplay Engineering Director |
|
Simi Valley, California, United States | |
Ivan Perez | Senior Software Tester |
|
Los Angeles County, California, United States | |
Matteo Canale | IT Manager |
|
Los Angeles, California, United States | |
Mark Aviles | Senior Game Designer |
|
Los Angeles Metropolitan Area | |
Dino Verano | Production Director |
|
Los Angeles, California, United States | |
Michael Boon | Senior Technical Artist |
|
Hobart, Tasmania, Australia | |
Adam Clarke | Associate Engineer |
|
Los Angeles, California, United States | |
Marcus Meurling | Senior Tools UX Designer |
|
Los Angeles County, California, United States | |
David Ludwig | Multiplayer Game Designer |
|
Los Angeles, California, United States | |
Jack Reynolds | Multiplayer Game Designer |
|
Los Angeles, California, United States | |
Cameron Williams | Game Designer |
|
Los Angeles, California, United States | |
Bengang Qi | Game Designer |
|
Los Angeles, California, United States | |
Shogna Chang | Game-play Animator |
|
Los Angeles, California, United States | |
Matthew Holdener | Senior Game Designer |
|
Agoura Hills, California, United States | |
Guignard Isaac | Communications Manager |
|
Los Angeles County, California, United States | |
Craig Jong | Game Designer |
|
Los Angeles Metropolitan Area | |
Eric Goldin | Game Designer: Multiplayer |
|
Los Angeles, California, United States | |
Kyle Audick | Game Designer |
|
Calabasas, California, United States | |
Mike Denny | Game Designer |
|
United States |
Infinity Ward's address is Infinity Ward -, Woodland Hills, CA, 91367, United States
Infinity Wardtwitter is : twitter.com/infinityward
Infinity Wardfacebook is : facebook.com/infinityward/
Infinity Wardinstagram is : instagram.com/infinityward/
Infinity Wardlinkedin is : http://www.linkedin.com/company/infinity-ward
Infinity Ward Contacts: Tel: (818) 386-0072 Website: infinityward.com
Infinity Ward's website is infinityward.com
Infinity WardI agree and create contacts2002